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Astellia online pre order release date6/22/2023 ![]() ![]() So you might be a little excited to know that it’s launching a closed beta testing phase this month.Īccording to the team behind Astellia, this closed beta will be to test the server performance and PvE progression while showcasing the implementation of active dodging, improved animations and various other combat improvements.ĭo note though that just because the game is going to be playable, it is in beta-form meaning there will likely be quite a few bugs and performance issues.īeta keys will be sent out to random players like every beta, but if you want to ensure you get in to the beta then you’re going to want to grab the Preorder package, which is a whopping $100. People have been excited for its release since the end of 2018 and for good reason: It looks like it could very well be the next TERA. Quick question – what did you think of it? Is it what you expected? Are you going to resub for Classic?Īstellia could potentially be this years big Korean MMO. Hopefully you got in and got to scratch that itch for WoW Classic. You can take help from a mind map to find the solution to any issue. Various instances were made available for players to participate in like Deadmines – which is suicide for people under lvl18 from what I’ve seen and Warsong Gulch for those of you that want to test out PvP. Do you have trouble recalling things in day-to-day life Mind mapping can help you. All characters and classes were made available however they capped players at level 15. This meant that it was your opportunity to get in and experience what Classic was going to be like. However, as of the 19th – Wednesday specifically, Blizz opened up registration for anyone with an active subscription to the game located within North America, South America and Oceania. I never applied and never attempted to test out whether I could get in or not because I never played Classic and didn’t want my first impressions of it tainted.īut from what I was aware of, a very small selection of people were chosen. Now the problem is that many who were frustrated that they couldn’t return the game gave it another shake, and are now above the two-hour mark.I’m not sure how participants for the first stage of stress-tests were chosen. Today, it appears that this issue has been fixed, and players can once again return the title if they have under two hours. Regardless, players have reported that the game on launch couldn’t be returned after they purchased it. Now, if your primary point of sale is that the game cost money to develop, that should be warning sign number one for many consumers. Perhaps emboldened by the apparent lack of care from Valve in regards to skirting the rules comes Astellia, perhaps best known for being a $30 million dollar MMORPG, doing similarly shady tactics. The wait is over, Astellia has officially launched on Steam! Check out our store page to begin playing now! #Astellia #Classic #MMORPG /QGPybtZVh1ĭeveloper Gamespires circumvented this aspect by keeping SCUM (appropriately named, apparently) running as a background process, which continues to tick the gameplay timer even after users close the process. Granted, as long as your title has depth and advertises the game appropriately, you don’t have much to fear beyond a few displeased consumers changing their minds (buyers regret is still very much a thing). This money gets yoinked from developers incoming paychecks from Steam, and they aren’t entirely favorable to developers on the platform. It’s worth noting that there is a possibility that Studio 8 may have been unaware that their title was sold in such a way that it mades refunds impossible the issue has been fixed by Studio 8 within a day of release, although many are still frustrated with what they feel was being trapped in the purchase.įirst, context: Valve introduced refunds mid-2015 to keep with consumer-friendly practices titles that have been purchased and have less than two hours played, or within two weeks of purchasing, can now be refunded. While SCUM was most recently called out for their shady practices of purposefully keeping SCUM running as a background process so players couldn’t get a refund, Studio 8 has allegedly found an even more interesting practice on their release For every awesome indie development studio that pours its heart and soul into a title comes a shady company that seems to be more interested in turning a quick buck.
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